Atlas Show Control for Spatial
  • Welcome to Atlas Show Control
  • Overview
    • What we do
    • Our Features
    • Key Atlas Concepts
  • Installation, Licensing and Requirements
    • System Requirements
    • Supported Integrations
    • Licensing
    • Version History
  • SHOW SETTINGS
    • Objects
      • Sets / Alias
      • Groups
        • Group Configuration
      • Park, Move-in-Mute & Live Moves
    • Network
      • Spatial Devices
      • External Devices
      • External Controllers
      • Other
        • Trackers
          • TiMax Tracker D4
          • ZacTracks SMART
          • NaoStage
    • Spaces
      • Import from File - DS100 Mode
      • Background Images
      • Boundaries
    • Triggers
      • Keyboard
      • OSC
      • Midi
      • Timecode
  • Spatial Audio Engines
    • d&b Audiotechnik DS100(M) Signal Engine
    • L'Acoustics L-ISA
    • Generic ADM
  • MAIN OVERVIEW
    • Cuelist
    • Programmer
      • Module Selector
      • Palettes
      • External Devices
      • Object Properties Inspector
        • Position Module
        • Spread Module
        • Shape Module
        • Reference Module
    • Overview Window
      • Overview Actions
      • Object Overview
    • Toolbar
      • Spatial Audio Devices
      • External Devices
      • External Controllers
      • Timecode Devices
      • Edit / Perform
    • Atlas Button
      • Palette Editor
        • Palettes
        • User Defined Palettes
        • Position Palettes
      • Cue Matrix
    • Object Overview
    • Monitor
    • Operators Cuelist
  • Tutorials
    • My First Atlas Session for DS100
      • Importing Space Information
      • Importing Object Information
      • Organising Our Audio Objects
      • Creating Our First Cue(s)
      • Going Online
    • Advanced Atlas Programming
      • Creating a Shape
      • Using Groups
      • Using Aliases
    • Introduction to Palettes
      • Creating a Palette
      • Multiple Function Palettes
      • Uses for Palettes & Examples
    • Park, Move-in-Mute & Live Moves
      • Setting up Objects to Use
      • Live Moves & Move-in-Mute
      • Defining Parking Locations
    • Using Trackers
      • Patching Trackers & Objects
      • Using Trackers in the Cuelist
      • Boundaries
    • Using External Controllers
      • Applications using Controllers
      • Controllers - Digico SD/Q Series
      • Controllers - SSL L-Series
    • Using External Devices
      • Adding an External Device
      • Wildcards & Iterations
  • Glossary
    • 🛠️Terminology
      • Atlas Glossary A-Z
    • Atlas Controls
      • Keyboard Shortcuts
      • OSC Library
      • Midi / Midi Timecode
      • Shape Generator
  • Demo Workspaces
    • Theatre
    • Music Concert
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On this page
  • Selecting a Spatial Device Profile
  • Output Format
  • Enabling a Device
  • Choosing device mode
  • Assigning Output Sets
  • Functions associated with devices.
  1. SHOW SETTINGS
  2. Network

Spatial Devices

Atlas communicates with Spatial Engines.

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Last updated 7 months ago

Selecting a Spatial Device Profile

Select the required spatial audio renderer from the dropdown menu.

Atlas supports the following devices:

  • d&b Audiotechnnik DS100 (Enscene/Enspace)

  • L'Acoustics L-ISA

  • Generic ADM

Output Format

Select the required output format for your spatial engine. By default Atlas outputs metered data based upon the origin of the workspace. The user can also select to output scaled data based upon their defined space within Atlas.

The output format will need to be selected relevant to the output format. Each Spatial Signal Engine has a different implementation. Please see individual chapters relating to each engine.

Enabling a Device

By default Atlas always has Device A as enabled within the workspace.

Selecting the required device from the menu and checking "enable device x" will enable additional spatial engines for use within Atlas.

Choosing device mode

Select the required device from the menu and choose between "Expanded Input", "Expanded Output" or "Redundant" within the menu. When choosing redundant you can choose which other device the selected device is to act as a redundant engine for.

Atlas will automatically send OSC to the correct spatial engines based upon settings here. In redundant mode OSC will be sent to all relevant devices. In expanded only relevant messages will be sent to each engine depending on the actions being executed.

Assigning Output Sets

Atlas allows outputs to be assigned by sets. This allows control of the output levels and functions through friendly naming conventions.

Auto Create & Assign from Function Groups

Selecting this option will allow Atlas to auto create output sets based on the function groups within the d&b Audiotechnik DS100 signal engine.


Functions associated with devices.

Interface

Defines the network interface that Atlas will use to communicate with the selected external device.

Address

Defines the IP address of the device that is required to be controlled by Atlas. This takes the IPV4 notation.

TX Port

Defines the port number that Atlas will transmit OSC on for the selected device.

RX Port

Defines the port number that Atlas will receive OSC on for the selected device.

Outputs

A list of output names for the chosen device are displayed here.

Function Groups

A list of function groups for the chosen device are displayed here.

Atlas can output to up to 5 network interfaces, IP Addresses and ports for a given External Device. Select the "+" button next to the port text field to add additional network interfaces per device.

Show Settings - Spatial audio device A active