Module Selector
The module selector allows users to quickly select objects for programming actions.
Last updated
The module selector allows users to quickly select objects for programming actions.
Last updated
The module selector is access by clicking on the + symbol at the top of the programmer.
Objects can be filtered by sets or by a given search term to allow easy selection.
Clicking on an object will select it for insertion into the programmer. Multiple items can be selected in this way and inserted at the same time.
To deselect an item simply click on it again.
Select whether you wish to take default values or live values for the chosen function.
Click on the required function module to insert relevant programming actions.
The journey module allows an object to be assigned a movement action within the programmer. Variables that can be assigned are chosen within the Object Properties Inspector.
The spread module allows an objects spread value to be modified within the programmer.
The shape generator allows an object to be moved within given parameters as defined within the shape generator.
The reference module allows an object to be assigned as onstage when using "Park, Move-in-Mute & Live Moves.