Atlas Show Control for Spatial
  • Welcome to Atlas Show Control
  • Overview
    • What we do
    • Our Features
    • Key Atlas Concepts
  • Installation, Licensing and Requirements
    • System Requirements
    • Supported Integrations
    • Licensing
    • Version History
  • SHOW SETTINGS
    • Objects
      • Sets / Alias
      • Groups
        • Group Configuration
      • Park, Move-in-Mute & Live Moves
    • Network
      • Spatial Devices
      • External Devices
      • External Controllers
      • Other
        • Trackers
          • TiMax Tracker D4
          • ZacTracks SMART
          • NaoStage
    • Spaces
      • Import from File - DS100 Mode
      • Background Images
      • Boundaries
    • Triggers
      • Keyboard
      • OSC
      • Midi
      • Timecode
  • Spatial Audio Engines
    • d&b Audiotechnik DS100(M) Signal Engine
    • L'Acoustics L-ISA
    • Generic ADM
  • MAIN OVERVIEW
    • Cuelist
    • Programmer
      • Module Selector
      • Palettes
      • External Devices
      • Object Properties Inspector
        • Position Module
        • Spread Module
        • Shape Module
        • Reference Module
    • Overview Window
      • Overview Actions
      • Object Overview
    • Toolbar
      • Spatial Audio Devices
      • External Devices
      • External Controllers
      • Timecode Devices
      • Edit / Perform
    • Atlas Button
      • Palette Editor
        • Palettes
        • User Defined Palettes
        • Position Palettes
      • Cue Matrix
    • Object Overview
    • Monitor
    • Operators Cuelist
  • Tutorials
    • My First Atlas Session for DS100
      • Importing Space Information
      • Importing Object Information
      • Organising Our Audio Objects
      • Creating Our First Cue(s)
      • Going Online
    • Advanced Atlas Programming
      • Creating a Shape
      • Using Groups
      • Using Aliases
    • Introduction to Palettes
      • Creating a Palette
      • Multiple Function Palettes
      • Uses for Palettes & Examples
    • Park, Move-in-Mute & Live Moves
      • Setting up Objects to Use
      • Live Moves & Move-in-Mute
      • Defining Parking Locations
    • Using Trackers
      • Patching Trackers & Objects
      • Using Trackers in the Cuelist
      • Boundaries
    • Using External Controllers
      • Applications using Controllers
      • Controllers - Digico SD/Q Series
      • Controllers - SSL L-Series
    • Using External Devices
      • Adding an External Device
      • Wildcards & Iterations
  • Glossary
    • 🛠️Terminology
      • Atlas Glossary A-Z
    • Atlas Controls
      • Keyboard Shortcuts
      • OSC Library
      • Midi / Midi Timecode
      • Shape Generator
  • Demo Workspaces
    • Theatre
    • Music Concert
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On this page
  • Importing a New Background Image
  • Deleting a Background Image
  • Replacing Background Images
  • Functions associated with Background Images
  1. SHOW SETTINGS
  2. Spaces

Background Images

Background images allow users to view their workspaces in a friendly and relatable manner.

PreviousImport from File - DS100 ModeNextBoundaries

Last updated 7 months ago

The yellow cross hair denotes the origin of the workspace for assistance when aligning images.

Importing a New Background Image

It is permissible to select multiple background images for use within the programmer and overview screens. To insert a new background image within a space click on the photo icon next to the space and a new background will appear. It is then possible to drag an image file onto the space.

Use the slider at the bottom of the Spaces tab to change the zoom within your space.

Deleting a Background Image

Highlight the required background image and right-click. Choose "Delete Background".

Replacing Background Images

Highlight the required background image and right-click. Choose "Use background for all cues associated with this Space"

Images have a maximum size of 5mb. Images larger than 5mb will be automatically compressed by Atlas.


Functions associated with Background Images

New Background

Clicking on the image icon allows for background images to be assigned to spaces. Each space can have multiple images. These are recallable on a cue by cue basis and selectable independently in the overview.

Name

Allows the background image to be named.

Grids

Images can be overlaid with 1m and 5m grids, a crosshair and quad divisions to aid alignment of images.

Invert Colour

Inverts the colour of the selected image. This can be useful for modifying an image between dark and light modes when responding to the environment. (ie: in daylight or inside a dark room)

Image Scale

Allows selected image to be scaled to match the mapping planes parameters.

Opacity

Allows selected images opacity to be varied.

Show Speakers

Shows and hides the loudspeakers if imported.

Fill Speakers

Adds a solid fill to the loudspeaker icons.

Show Settings - Spaces showing assignment of an image into Atlas