# Palettes

{% hint style="info" %}
For more information on external devices and their usage please see [Palettes. ](https://help.atlas-control.app/main-overview/atlas-button/palette-editor)
{% endhint %}

<figure><img src="https://4121747729-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FmSmRU0BtlSOhG2HtpJOR%2Fuploads%2FoDJM8umOLKhHOPcQnISj%2FProgrammer%20-%20Palette%20Module%20-%20Select%20Palette.png?alt=media&#x26;token=4df9f8bc-3e3b-43e8-92f1-c5a285b4efbc" alt=""><figcaption><p>Programmer - Palette module showing the addition of a palette into a cue with menu open. </p></figcaption></figure>

### Adding a palette to a cue

Clicking on the palette icon in the programmer will insert a palette cue.&#x20;

### Choosing a palette

Within the inspector a drop down menu displays all available palettes created by the user.&#x20;

### Choosing a palette preset

Within the inspector a drop down menu displays all presets associated with the selected palette.&#x20;

{% hint style="info" %}
Palettes are referenced throughout the cue list. Changing a preset at show settings level will then reflect throughout the show file.&#x20;
{% endhint %}

***

### Functions Associated with Palettes

#### Prewait

Prewait defines the amount of time the given module will wait before starting.&#x20;

{% hint style="success" %}
Atlas will automatically assign a pre-wait time equal to the total duration time of all previous modules of the same type associated with an object.&#x20;
{% endhint %}

#### Duration

Duration defines the amount of time over which the selected action will occur.&#x20;

#### Ignore

Allows the selected programming action to be ignored within the programmer.&#x20;
