Atlas Show Control for Spatial
  • Welcome to Atlas Show Control
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  • MAIN OVERVIEW
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    • My First Atlas Session for DS100
      • Importing Space Information
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      • Creating Our First Cue(s)
      • Going Online
    • Advanced Atlas Programming
      • Creating a Shape
      • Using Groups
      • Using Aliases
    • Introduction to Palettes
      • Creating a Palette
      • Multiple Function Palettes
      • Uses for Palettes & Examples
    • Park, Move-in-Mute & Live Moves
      • Setting up Objects to Use
      • Live Moves & Move-in-Mute
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      • Using Trackers in the Cuelist
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      • Applications using Controllers
      • Controllers - Digico SD/Q Series
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    • Using External Devices
      • Adding an External Device
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  • Glossary
    • 🛠️Terminology
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  • Demo Workspaces
    • Theatre
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On this page
  • Adding a palette to a cue
  • Choosing a palette
  • Choosing a palette preset
  • Functions Associated with Palettes
  1. MAIN OVERVIEW
  2. Programmer

Palettes

Actions associated with palettes within the programming inspector.

PreviousModule SelectorNextExternal Devices

Last updated 7 months ago

For more information on external devices and their usage please see

Adding a palette to a cue

Clicking on the palette icon in the programmer will insert a palette cue.

Choosing a palette

Within the inspector a drop down menu displays all available palettes created by the user.

Choosing a palette preset

Within the inspector a drop down menu displays all presets associated with the selected palette.

Palettes are referenced throughout the cue list. Changing a preset at show settings level will then reflect throughout the show file.


Functions Associated with Palettes

Prewait

Prewait defines the amount of time the given module will wait before starting.

Atlas will automatically assign a pre-wait time equal to the total duration time of all previous modules of the same type associated with an object.

Duration

Duration defines the amount of time over which the selected action will occur.

Ignore

Allows the selected programming action to be ignored within the programmer.

Palettes.
Programmer - Palette module showing the addition of a palette into a cue with menu open.