> For the complete documentation index, see [llms.txt](https://help.atlas-control.app/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://help.atlas-control.app/main-overview/programmer/object-properties-inspector/reference-module.md).

# Reference Module

This module allows objects to be referenced as still onstage within the programmer and allows Atlas to know that it is still relevant to the show.

<figure><img src="https://4121747729-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FmSmRU0BtlSOhG2HtpJOR%2Fuploads%2FTmfWDJKRsjvWAD3CcjXy%2FProgrammer%20-%20Object%20Properties%20Inspector%20-%20Referenced%20Objects.png?alt=media&amp;token=f479ca77-0db9-443d-9f71-de5fe303158a" alt=""><figcaption><p>Programmer - Objects referenced within the programmer displayed. </p></figcaption></figure>

There are no editable functions associated with the reference module.&#x20;

{% hint style="danger" %}
Referencing is a core concept of Atlas when using Park, Move-in-Mute and Live Moves. It allows the software to maintain objects within the playing space when no absolute action is associated with them within the given cue.&#x20;

Objects that are not correctly programmed will exhibit undesirable behaviour when not referenced.&#x20;
{% endhint %}
